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Samurai-Shodown-Neo-Geo

Tribute to the classic action fighting game: Samurai shodown

Description of the project

We are a small group, in the first year of a Bachelor's Degree in Video Game Design and Development. As a project we had the objective to create a tribute to the great Samurai Shodown, a classical arcade figthing game. Samurai Shodown, known as Samurai Spirits is a fighting game developed and published by SNK for their NeoGeo arcade system. It was released in 1993, in a time of great hits such Street Fighter II: The World Warrior, Mortal Kombat, Art of Fighting, and many others. Samurai Shodown difered in it's fast paced combat, more focused on speed and timing than hard to chain combos, and in it's setting, which happens in the late 18th century.

Gameplay


PMJ Studios Team

Pol Galan Morales: Designer & Coder

Pol Galan

Albert Garcia Belerda: Head Coder

Albert Garcia

Pol Juan Santos: Artist

Pol Juan

Game Controls

Gamepad:

Joystick: Move
X: Slash
Y: Medium Slash
X+Y: Heavy Slash
A: Kick
B: Medium Kick
A+B: Heavy Slash
Start: Next scene
→↘↓↙←+Slash: Amube Yatoro:Nakoruru orders Mamahaha to attack.
←↙↓+Slash: Annu Mutsube:Nakoruru slides along the ground with blade outstreched.
↓↘→+Slash: Leyla Mutsube:Rising version of Annu Mutsube.
←↙↓+Kick: Hawk Carry:Nakoruru rides Mamahaha, gaining flight.
Hawk Carry+↘+Slash/Kick: Kamui Mutsube:Sword-first dive at an angle, from the bird.
Hawk Carry+↓+Slash/Kick: Yatoru Poko:Downwards spinning roll from the bird.

Keyboard:

ESC: Close Game
ESPACE: Next scene

Player 1:
A: Move Left
S: Crouch
D: Move Right
W: Jump
1: Slash
2: Medium Slash
1+2: Heavy Slash
3: Kick
4: Heavy Kick
3+4: Heavy Kick
→↘↓↙←+Slash: Amube Yatoro:Nakoruru orders Mamahaha to attack.
←↙↓+Slash: Annu Mutsube:Nakoruru slides along the ground with blade outstreched.
↓↘→+Slash: Leyla Mutsube:Rising version of Annu Mutsube.
←↙↓+Kick: Hawk Carry:Nakoruru rides Mamahaha, gaining flight.
Hawk Carry+↘+Slash/Kick: Kamui Mutsube:Sword-first dive at an angle, from the bird.
Hawk Carry+↓+Slash/Kick: Yatoru Poko:Downwards spinning roll from the bird.

Player 2:
J: Move Left
K: Crouch
L: Move Right
I: Jump
7: Slash
8: Medium Slash
7+8: Heavy Slash
9: Kick
0: Medium Kick
9+0: Heavy Kick
→↘↓↙←+Slash: Amube Yatoro:Nakoruru orders Mamahaha to attack.
←↙↓+Slash: Annu Mutsube:Nakoruru slides along the ground with blade outstreched.
↓↘→+Slash: Leyla Mutsube:Rising version of Annu Mutsube.
←↙↓+Kick: Hawk Carry:Nakoruru rides Mamahaha, gaining flight.
Hawk Carry+↘+Slash/Kick: Kamui Mutsube:Sword-first dive at an angle, from the bird.
Hawk Carry+↓+Slash/Kick: Yatoru Poko:Downwards spinning roll from the bird.

Pow Rage:

As you receive various blows, your Pow Gauge, located in the lower half of the screen, will increase. When it begins to flash, your character will anger, reaching full power. At this time, your attacks and methods of mayhem will be at their deadliest.

Debug Funcionalities

F1: Show/Hide hitboxes
F2: Player 1 auto-win
F3: Player 2 auto-win
F4: Player 2 God Mode
F5: Player 1 God Mode

Download the latest version of our game here

See more information of the original game in our Samurai Shodown Wiki

Check our Github Repository