Pinball Dreams
Description
A tribute to the pinball game, Pinball Dreams launched in 1992 for the amiga console.
The goal was to create a videogame relying on 2D physics, which where provided by the Box2D library.
Most of the original mechanics of this level are represented in this tribute, combos, black holes, punctuation system, etc.
The objective was to provide a similar experience to the original game.
My Contribution
In this project, I implemented the Box2D library, and connected it to our game code, creating useful functions such as the ones to create the colliders, constraints and triggers.
I also worked on the punctuation system and as such, some of the interactions of the ball with the environment.