Truck driver simulator
                
                Description 
                
                    Truck driver simulator is a 3d physics playground, created using openGl and bullet3D library.
                    
                    The main goal of the project was to implement a 3d physics library in a project, and play with it's features.
                    the game consists on a handmade truck relying entirely on physics and constraints,
                    where you must pick some balls with a grapple hook and store them in the city centre.
                
                
                My Contribution 
                
                
                    I was mainly tasked with creating the functions that allowed to create constraints with Bullet3D library, and then to build the truck relying on them.
                    I also configurated the project to work with multiple cameras, so it was easier to use the hook. The OpenGl implementation was cooperative with the other team members.
                
                
             
            
            