Truck driver simulator
Description
Truck driver simulator is a 3d physics playground, created using openGl and bullet3D library.
The main goal of the project was to implement a 3d physics library in a project, and play with it's features.
the game consists on a handmade truck relying entirely on physics and constraints,
where you must pick some balls with a grapple hook and store them in the city centre.
My Contribution
I was mainly tasked with creating the functions that allowed to create constraints with Bullet3D library, and then to build the truck relying on them.
I also configurated the project to work with multiple cameras, so it was easier to use the hook. The OpenGl implementation was cooperative with the other team members.